The ODIN Project is now fully underway, and open to collaboration from anyone who’s interested. The entire project operates as an “open research” group, represented by a “fleet” of ships. Each ship centers around a fundamental question, the answers to which will help improve stories in games, or advance interactive narrative. Check it out, and see if there’s a current question you would like to help answer, or even ask your own.
Game design discoveries will be posted here, on Critical Hit, while the Academic and Technical discoveries will be posted over on Synthetic Creativity.