Get Critical is a *recurring series of articles breaks down a fundamental industry flaw, and offers some interesting alternatives. Together we’ll explore new paradigms, rant about the old ones, and generally have a good time.
See something in a post that you don’t think is a flaw? Want to see if these solutions are really up to the test? Drop a comment, your feedback helps spawn new ideas!
Game Related
MMO Related
2012-July-20 [The Themepark Part I]
2012-July-23 [The Themepark Part II]
Methodically,
-Machination